Chaos Chimera OTK Deck Breakdown

Cards Usage Statistic

Main Deck

 Rarity
Glorious Numbers
 Rarity
Glorious Numbers
 Rarity
Glorious Numbers
Spell Normal
Glorious Numbers

    If you control no monsters: Target 1 "Number" Xyz Monster in your GY; Special Summon it, then draw 1 card. You can banish this card from your GY, then target 1 "Number" Xyz Monster you control; attach 1 card from your hand to it as material. You can only use each effect of "Glorious Numbers" once per turn.

     Rarity
    Rank-Up-Magic Admiration of the Thousands
     Rarity
    Rank-Up-Magic Admiration of the Thousands
     Rarity
    Rank-Up-Magic Admiration of the Thousands
    Spell Normal
    Rank-Up-Magic Admiration of the Thousands

      Target 1 or more Xyz Monsters in each Graveyard, all of the same Rank; Special Summon from your Extra Deck, 1 "Number C" or "CXyz" monster that is 1 Rank higher than those monsters, and attach those monsters to it as Xyz Materials. You cannot Special Summon other monsters during the turn you activate this card. You can only activate 1 "Rank-Up-Magic Admiration of the Thousands" per turn.

      R Rarity
      Rank-Up-Magic Limited Barian's Force
      R Rarity
      Rank-Up-Magic Limited Barian's Force
      R Rarity
      Rank-Up-Magic Limited Barian's Force
      Spell Normal
      Rank-Up-Magic Limited Barian's Force

        Target 1 Rank 4 Xyz Monster you control; Special Summon from your Extra Deck, 1 "Number C" monster that is 1 Rank higher than that monster you control, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to that target also become Xyz Materials on the Summoned monster.)

         Rarity
        Rank-Up-Magic Numeron Force
         Rarity
        Rank-Up-Magic Numeron Force
         Rarity
        Rank-Up-Magic Numeron Force
        Spell Normal
        Rank-Up-Magic Numeron Force

          Target 1 face-up Xyz Monster you control; Special Summon from your Extra Deck, 1 "Number C" monster with the same Type as that monster you control, but 1 Rank higher, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.) Then, if any face-up cards are on the field other than this card and the monster Summoned by it, negate the effects of those other cards.

          UR Rarity
          The Phantom Knights' Rank-Up-Magic Launch
          UR Rarity
          The Phantom Knights' Rank-Up-Magic Launch
          UR Rarity
          The Phantom Knights' Rank-Up-Magic Launch
          Spell Quick
          The Phantom Knights' Rank-Up-Magic Launch

            During the Main Phase: Target 1 DARK Xyz Monster you control with no material; Special Summon from your Extra Deck, 1 DARK Xyz Monster that is 1 Rank higher than that monster you control, by using it as the Xyz Material, and if you do, attach this card to it as additional material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) During your Main Phase: You can banish this card from your GY, then target 1 DARK Xyz Monster you control; attach 1 "The Phantom Knights" monster from your hand to that monster as material.

            Extra Deck

             Rarity
            Number 104: Masquerade
             Rarity
            Number 104: Masquerade
             Rarity
            Number 104: Masquerade
            LIGHT
            Number 104: Masquerade
            • ATK:

            • 2700

            • DEF:

            • 1200


            3 Level 4 monsters During either player's Battle Phase, when an opponent's monster effect is activated: You can detach 1 Xyz Material from this card; negate the activation, and if you do, inflict 800 damage to your opponent. Once per turn: You can send the top card of your opponent's Deck to the Graveyard.

             Rarity
            Number 24: Dragulas the Vampiric Dragon
             Rarity
            Number 24: Dragulas the Vampiric Dragon
             Rarity
            Number 24: Dragulas the Vampiric Dragon
            DARK
            Number 24: Dragulas the Vampiric Dragon
            • ATK:

            • 2400

            • DEF:

            • 2800


            2 Level 6 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field that was Special Summoned from the Extra Deck; change it to face-down Defense Position. If this face-up card in its owner's control is sent to your Graveyard or banished by your opponent's card effect: You can Special Summon this card in face-down Defense Position. If this card is flipped face-up: Send 1 card on the field to the Graveyard.

            UR Rarity
            Number C102: Archfiend Seraph
            UR Rarity
            Number C102: Archfiend Seraph
            UR Rarity
            Number C102: Archfiend Seraph
            LIGHT
            Number C102: Archfiend Seraph
            • ATK:

            • 2900

            • DEF:

            • 2400


            4 Level 5 LIGHT monsters If this face-up card would be destroyed, you can detach 2 Xyz Materials from this card instead. If the last Xyz Material(s) is detached from this card: Inflict 1500 damage to your opponent. If this card has "Number 102: Star Seraph Sentry" as an Xyz Material, it gains this effect. ● Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; change that target's ATK to 0, and if you do, negate its effects.

             Rarity
            Number C104: Umbral Horror Masquerade
             Rarity
            Number C104: Umbral Horror Masquerade
             Rarity
            Number C104: Umbral Horror Masquerade
            DARK
            Number C104: Umbral Horror Masquerade
            • ATK:

            • 3000

            • DEF:

            • 1500


            4 Level 5 monsters When this card is Special Summoned: You can target 1 Spell/Trap Card on the field; destroy that target. If this card has "Number 104: Masquerade" as an Xyz material, it gains this effect. ● Once per turn, during either player's turn, when a monster effect is activated on your opponent's side of the field: You can detach 1 Xyz Material from this card; negate the activation, then you can send 1 random card from your opponent's hand to the Graveyard, and if you do, halve your opponent's Life Points.

            UR Rarity
            Number C105: Battlin' Boxer Comet Cestus
            UR Rarity
            Number C105: Battlin' Boxer Comet Cestus
            UR Rarity
            Number C105: Battlin' Boxer Comet Cestus
            FIRE
            Number C105: Battlin' Boxer Comet Cestus
            • ATK:

            • 2800

            • DEF:

            • 2000


            4 Level 5 monsters When this card destroys an opponent's monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to half the destroyed monster's original ATK. If this card has "Number 105: Battlin' Boxer Star Cestus" as an Xyz Material, it gains this effect. ● Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; destroy it, and if you do, inflict damage to your opponent equal to the destroyed monster's ATK on the field.

             Rarity
            Number C5: Chaos Chimera Dragon
             Rarity
            Number C5: Chaos Chimera Dragon
             Rarity
            Number C5: Chaos Chimera Dragon
            DARK
            Number C5: Chaos Chimera Dragon
            • ATK:

            • 0

            • DEF:

            • 0


            3 or more Level 6 monsters This card gains 1000 ATK for each Xyz Material attached to it. If this card attacks, at the end of the Damage Step: You can detach 1 Xyz Material from this card; this card can attack an opponent's monster again in a row. At the end of the Battle Phase: You can pay half your Life Points, then target 2 cards in any Graveyard(s); place 1 of them on the top of the Deck, and if you do, attach the other to this card as an Xyz Material.

            UR Rarity
            Ultimate Leo Utopia Ray
            UR Rarity
            Ultimate Leo Utopia Ray
            UR Rarity
            Ultimate Leo Utopia Ray
            LIGHT
            Ultimate Leo Utopia Ray
            • ATK:

            • 2500

            • DEF:

            • 2000


            3 Level 5 monsters (This card is always treated as "Number C39: Utopia Ray".) Once per turn: You can detach 1 material from this card; equip 1 "ZW -" monster from your Deck or Extra Deck to this card as if it were equipped by that monster's effect. This effect's activation and effect cannot be negated. Once per turn, while this card is equipped with a "ZW -" Monster Card (Quick Effect): You can target 1 Effect Monster your opponent controls; negate its effects, and if you do, halve its ATK.

            UR Rarity
            ZW - Leo Arms
            UR Rarity
            ZW - Leo Arms
            UR Rarity
            ZW - Leo Arms
            LIGHT
            ZW - Leo Arms
            • ATK:

            • 3000

            • DEF:

            • 1200


            2 Level 5 monsters This card cannot attack your opponent directly. Once per turn: You can detach 1 Xyz Material from this card; add 1 "ZW -" monster from your Deck to your hand. You can target 1 "Utopia" monster you control; equip this monster on the field to that target. It gains 3000 ATK. During your Battle Phase, if a monster attacked this turn while equipped with this card: You can send this Equip Card to the Graveyard; the monster that was equipped with this card can make a second attack, on an opponent's monster, during this Battle Phase.

            Popular Skills

            Barian Battlemorph! Strongest Barian: 100%
            Barian Battlemorph! Strongest Barian

            Need 23 UR

             Rarity
            Number 104: Masquerade1 card
             Rarity
            Number 24: Dragulas the Vampiric Dragon1 card
            UR Rarity
            Number C102: Archfiend Seraph1 card
             Rarity
            Number C104: Umbral Horror Masquerade2 card
            UR Rarity
            Number C105: Battlin' Boxer Comet Cestus1 card
             Rarity
            Number C5: Chaos Chimera Dragon1 card
            UR Rarity
            Ultimate Leo Utopia Ray1 card
            UR Rarity
            ZW - Leo Arms1 card
            UR Rarity
            Forbidden Droplet2 card
             Rarity
            Glorious Numbers3 card
             Rarity
            Rank-Up-Magic Admiration of the Thousands2 card
             Rarity
            Rank-Up-Magic Numeron Force1 card
            UR Rarity
            Sky Striker Mecha - Widow Anchor2 card
            UR Rarity
            Sky Striker Mobilize - Engage!3 card
            UR Rarity
            The Phantom Knights' Rank-Up-Magic Launch1 card

            Main: 20 Extra: 9

            UR Rarity
            Forbidden Droplet
            UR Rarity
            Forbidden Droplet
            Forbidden Droplet
            Spell Quick
            Forbidden Droplet

              Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




              Tag(s):

              UR Rarity
              Forbidden Droplet
              UR Rarity
              Forbidden Droplet
              Forbidden Droplet
              Spell Quick
              Forbidden Droplet

                Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                Tag(s):

                 Rarity
                Glorious Numbers
                 Rarity
                Glorious Numbers
                Glorious Numbers
                Spell Normal
                Glorious Numbers

                  If you control no monsters: Target 1 "Number" Xyz Monster in your GY; Special Summon it, then draw 1 card. You can banish this card from your GY, then target 1 "Number" Xyz Monster you control; attach 1 card from your hand to it as material. You can only use each effect of "Glorious Numbers" once per turn.


                   Rarity
                  Glorious Numbers
                   Rarity
                  Glorious Numbers
                  Glorious Numbers
                  Spell Normal
                  Glorious Numbers

                    If you control no monsters: Target 1 "Number" Xyz Monster in your GY; Special Summon it, then draw 1 card. You can banish this card from your GY, then target 1 "Number" Xyz Monster you control; attach 1 card from your hand to it as material. You can only use each effect of "Glorious Numbers" once per turn.


                     Rarity
                    Glorious Numbers
                     Rarity
                    Glorious Numbers
                    Glorious Numbers
                    Spell Normal
                    Glorious Numbers

                      If you control no monsters: Target 1 "Number" Xyz Monster in your GY; Special Summon it, then draw 1 card. You can banish this card from your GY, then target 1 "Number" Xyz Monster you control; attach 1 card from your hand to it as material. You can only use each effect of "Glorious Numbers" once per turn.


                       Rarity
                      Rank-Up-Magic Admiration of the Thousands
                       Rarity
                      Rank-Up-Magic Admiration of the Thousands
                      Rank-Up-Magic Admiration of the Thousands
                      Spell Normal
                      Rank-Up-Magic Admiration of the Thousands

                        Target 1 or more Xyz Monsters in each Graveyard, all of the same Rank; Special Summon from your Extra Deck, 1 "Number C" or "CXyz" monster that is 1 Rank higher than those monsters, and attach those monsters to it as Xyz Materials. You cannot Special Summon other monsters during the turn you activate this card. You can only activate 1 "Rank-Up-Magic Admiration of the Thousands" per turn.


                         Rarity
                        Rank-Up-Magic Admiration of the Thousands
                         Rarity
                        Rank-Up-Magic Admiration of the Thousands
                        Rank-Up-Magic Admiration of the Thousands
                        Spell Normal
                        Rank-Up-Magic Admiration of the Thousands

                          Target 1 or more Xyz Monsters in each Graveyard, all of the same Rank; Special Summon from your Extra Deck, 1 "Number C" or "CXyz" monster that is 1 Rank higher than those monsters, and attach those monsters to it as Xyz Materials. You cannot Special Summon other monsters during the turn you activate this card. You can only activate 1 "Rank-Up-Magic Admiration of the Thousands" per turn.


                          R Rarity
                          Rank-Up-Magic Limited Barian's Force
                          R Rarity
                          Rank-Up-Magic Limited Barian's Force
                          Rank-Up-Magic Limited Barian's Force
                          Spell Normal
                          Rank-Up-Magic Limited Barian's Force

                            Target 1 Rank 4 Xyz Monster you control; Special Summon from your Extra Deck, 1 "Number C" monster that is 1 Rank higher than that monster you control, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to that target also become Xyz Materials on the Summoned monster.)


                            R Rarity
                            Rank-Up-Magic Limited Barian's Force
                            R Rarity
                            Rank-Up-Magic Limited Barian's Force
                            Rank-Up-Magic Limited Barian's Force
                            Spell Normal
                            Rank-Up-Magic Limited Barian's Force

                              Target 1 Rank 4 Xyz Monster you control; Special Summon from your Extra Deck, 1 "Number C" monster that is 1 Rank higher than that monster you control, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to that target also become Xyz Materials on the Summoned monster.)


                               Rarity
                              Rank-Up-Magic Numeron Force
                               Rarity
                              Rank-Up-Magic Numeron Force
                              Rank-Up-Magic Numeron Force
                              Spell Normal
                              Rank-Up-Magic Numeron Force

                                Target 1 face-up Xyz Monster you control; Special Summon from your Extra Deck, 1 "Number C" monster with the same Type as that monster you control, but 1 Rank higher, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.) Then, if any face-up cards are on the field other than this card and the monster Summoned by it, negate the effects of those other cards.


                                R Rarity
                                Sky Striker Maneuver - Afterburners!
                                R Rarity
                                Sky Striker Maneuver - Afterburners!
                                Sky Striker Maneuver - Afterburners!
                                Spell Normal
                                Sky Striker Maneuver - Afterburners!

                                  If you control no monsters in your Main Monster Zone: Target 1 face-up monster on the field; destroy it, then, if you have 3 or more Spells in your GY, you can destroy 1 Spell/Trap on the field.


                                  SR Rarity
                                  Sky Striker Maneuver - Jamming Waves!
                                  SR Rarity
                                  Sky Striker Maneuver - Jamming Waves!
                                  Sky Striker Maneuver - Jamming Waves!
                                  Spell Normal
                                  Sky Striker Maneuver - Jamming Waves!

                                    If you control no monsters in your Main Monster Zone: Target 1 Set Spell/Trap on the field; destroy it, then, if you have 3 or more Spells in your GY, you can destroy 1 monster on the field.


                                    R Rarity
                                    Sky Striker Mecha - Eagle Booster
                                    R Rarity
                                    Sky Striker Mecha - Eagle Booster
                                    Sky Striker Mecha - Eagle Booster
                                    Spell Quick
                                    Sky Striker Mecha - Eagle Booster

                                      If you control no monsters in your Main Monster Zone: Target 1 face-up monster on the field; that target is unaffected by card effects this turn, except its own, and if you have 3 or more Spells in your GY, it cannot be destroyed by battle this turn.


                                      R Rarity
                                      Sky Striker Mecha - Eagle Booster
                                      R Rarity
                                      Sky Striker Mecha - Eagle Booster
                                      Sky Striker Mecha - Eagle Booster
                                      Spell Quick
                                      Sky Striker Mecha - Eagle Booster

                                        If you control no monsters in your Main Monster Zone: Target 1 face-up monster on the field; that target is unaffected by card effects this turn, except its own, and if you have 3 or more Spells in your GY, it cannot be destroyed by battle this turn.


                                        UR Rarity
                                        Sky Striker Mecha - Widow Anchor
                                        UR Rarity
                                        Sky Striker Mecha - Widow Anchor
                                        Sky Striker Mecha - Widow Anchor
                                        Spell Quick
                                        Sky Striker Mecha - Widow Anchor

                                          If you control no monsters in your Main Monster Zone: Target 1 face-up Effect Monster on the field; negate that face-up monster's effects until the end of this turn, then, if you have 3 or more Spells in your GY, you can take control of that monster until the End Phase.


                                          UR Rarity
                                          Sky Striker Mecha - Widow Anchor
                                          UR Rarity
                                          Sky Striker Mecha - Widow Anchor
                                          Sky Striker Mecha - Widow Anchor
                                          Spell Quick
                                          Sky Striker Mecha - Widow Anchor

                                            If you control no monsters in your Main Monster Zone: Target 1 face-up Effect Monster on the field; negate that face-up monster's effects until the end of this turn, then, if you have 3 or more Spells in your GY, you can take control of that monster until the End Phase.


                                            UR Rarity
                                            Sky Striker Mobilize - Engage!
                                            UR Rarity
                                            Sky Striker Mobilize - Engage!
                                            Sky Striker Mobilize - Engage!
                                            Spell Normal
                                            Sky Striker Mobilize - Engage!

                                              If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.


                                              UR Rarity
                                              Sky Striker Mobilize - Engage!
                                              UR Rarity
                                              Sky Striker Mobilize - Engage!
                                              Sky Striker Mobilize - Engage!
                                              Spell Normal
                                              Sky Striker Mobilize - Engage!

                                                If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.


                                                UR Rarity
                                                Sky Striker Mobilize - Engage!
                                                UR Rarity
                                                Sky Striker Mobilize - Engage!
                                                Sky Striker Mobilize - Engage!
                                                Spell Normal
                                                Sky Striker Mobilize - Engage!

                                                  If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.


                                                  UR Rarity
                                                  The Phantom Knights' Rank-Up-Magic Launch
                                                  UR Rarity
                                                  The Phantom Knights' Rank-Up-Magic Launch
                                                  The Phantom Knights' Rank-Up-Magic Launch
                                                  Spell Quick
                                                  The Phantom Knights' Rank-Up-Magic Launch

                                                    During the Main Phase: Target 1 DARK Xyz Monster you control with no material; Special Summon from your Extra Deck, 1 DARK Xyz Monster that is 1 Rank higher than that monster you control, by using it as the Xyz Material, and if you do, attach this card to it as additional material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) During your Main Phase: You can banish this card from your GY, then target 1 DARK Xyz Monster you control; attach 1 "The Phantom Knights" monster from your hand to that monster as material.


                                                     Rarity
                                                    Number 104: Masquerade
                                                     Rarity
                                                    Number 104: Masquerade
                                                    Number 104: Masquerade
                                                    LIGHT
                                                    Number 104: Masquerade
                                                    • ATK:

                                                    • 2700

                                                    • DEF:

                                                    • 1200


                                                    3 Level 4 monsters During either player's Battle Phase, when an opponent's monster effect is activated: You can detach 1 Xyz Material from this card; negate the activation, and if you do, inflict 800 damage to your opponent. Once per turn: You can send the top card of your opponent's Deck to the Graveyard.


                                                     Rarity
                                                    Number 24: Dragulas the Vampiric Dragon
                                                     Rarity
                                                    Number 24: Dragulas the Vampiric Dragon
                                                    Number 24: Dragulas the Vampiric Dragon
                                                    DARK
                                                    Number 24: Dragulas the Vampiric Dragon
                                                    • ATK:

                                                    • 2400

                                                    • DEF:

                                                    • 2800


                                                    2 Level 6 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field that was Special Summoned from the Extra Deck; change it to face-down Defense Position. If this face-up card in its owner's control is sent to your Graveyard or banished by your opponent's card effect: You can Special Summon this card in face-down Defense Position. If this card is flipped face-up: Send 1 card on the field to the Graveyard.


                                                    UR Rarity
                                                    Number C102: Archfiend Seraph
                                                    UR Rarity
                                                    Number C102: Archfiend Seraph
                                                    Number C102: Archfiend Seraph
                                                    LIGHT
                                                    Number C102: Archfiend Seraph
                                                    • ATK:

                                                    • 2900

                                                    • DEF:

                                                    • 2400


                                                    4 Level 5 LIGHT monsters If this face-up card would be destroyed, you can detach 2 Xyz Materials from this card instead. If the last Xyz Material(s) is detached from this card: Inflict 1500 damage to your opponent. If this card has "Number 102: Star Seraph Sentry" as an Xyz Material, it gains this effect. ● Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; change that target's ATK to 0, and if you do, negate its effects.


                                                     Rarity
                                                    Number C104: Umbral Horror Masquerade
                                                     Rarity
                                                    Number C104: Umbral Horror Masquerade
                                                    Number C104: Umbral Horror Masquerade
                                                    DARK
                                                    Number C104: Umbral Horror Masquerade
                                                    • ATK:

                                                    • 3000

                                                    • DEF:

                                                    • 1500


                                                    4 Level 5 monsters When this card is Special Summoned: You can target 1 Spell/Trap Card on the field; destroy that target. If this card has "Number 104: Masquerade" as an Xyz material, it gains this effect. ● Once per turn, during either player's turn, when a monster effect is activated on your opponent's side of the field: You can detach 1 Xyz Material from this card; negate the activation, then you can send 1 random card from your opponent's hand to the Graveyard, and if you do, halve your opponent's Life Points.


                                                     Rarity
                                                    Number C104: Umbral Horror Masquerade
                                                     Rarity
                                                    Number C104: Umbral Horror Masquerade
                                                    Number C104: Umbral Horror Masquerade
                                                    DARK
                                                    Number C104: Umbral Horror Masquerade
                                                    • ATK:

                                                    • 3000

                                                    • DEF:

                                                    • 1500


                                                    4 Level 5 monsters When this card is Special Summoned: You can target 1 Spell/Trap Card on the field; destroy that target. If this card has "Number 104: Masquerade" as an Xyz material, it gains this effect. ● Once per turn, during either player's turn, when a monster effect is activated on your opponent's side of the field: You can detach 1 Xyz Material from this card; negate the activation, then you can send 1 random card from your opponent's hand to the Graveyard, and if you do, halve your opponent's Life Points.


                                                    UR Rarity
                                                    Number C105: Battlin' Boxer Comet Cestus
                                                    UR Rarity
                                                    Number C105: Battlin' Boxer Comet Cestus
                                                    Number C105: Battlin' Boxer Comet Cestus
                                                    FIRE
                                                    Number C105: Battlin' Boxer Comet Cestus
                                                    • ATK:

                                                    • 2800

                                                    • DEF:

                                                    • 2000


                                                    4 Level 5 monsters When this card destroys an opponent's monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to half the destroyed monster's original ATK. If this card has "Number 105: Battlin' Boxer Star Cestus" as an Xyz Material, it gains this effect. ● Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; destroy it, and if you do, inflict damage to your opponent equal to the destroyed monster's ATK on the field.


                                                     Rarity
                                                    Number C5: Chaos Chimera Dragon
                                                     Rarity
                                                    Number C5: Chaos Chimera Dragon
                                                    Number C5: Chaos Chimera Dragon
                                                    DARK
                                                    Number C5: Chaos Chimera Dragon
                                                    • ATK:

                                                    • 0

                                                    • DEF:

                                                    • 0


                                                    3 or more Level 6 monsters This card gains 1000 ATK for each Xyz Material attached to it. If this card attacks, at the end of the Damage Step: You can detach 1 Xyz Material from this card; this card can attack an opponent's monster again in a row. At the end of the Battle Phase: You can pay half your Life Points, then target 2 cards in any Graveyard(s); place 1 of them on the top of the Deck, and if you do, attach the other to this card as an Xyz Material.


                                                    UR Rarity
                                                    Ultimate Leo Utopia Ray
                                                    UR Rarity
                                                    Ultimate Leo Utopia Ray
                                                    Ultimate Leo Utopia Ray
                                                    LIGHT
                                                    Ultimate Leo Utopia Ray
                                                    • ATK:

                                                    • 2500

                                                    • DEF:

                                                    • 2000


                                                    3 Level 5 monsters (This card is always treated as "Number C39: Utopia Ray".) Once per turn: You can detach 1 material from this card; equip 1 "ZW -" monster from your Deck or Extra Deck to this card as if it were equipped by that monster's effect. This effect's activation and effect cannot be negated. Once per turn, while this card is equipped with a "ZW -" Monster Card (Quick Effect): You can target 1 Effect Monster your opponent controls; negate its effects, and if you do, halve its ATK.


                                                    UR Rarity
                                                    ZW - Leo Arms
                                                    UR Rarity
                                                    ZW - Leo Arms
                                                    ZW - Leo Arms
                                                    LIGHT
                                                    ZW - Leo Arms
                                                    • ATK:

                                                    • 3000

                                                    • DEF:

                                                    • 1200


                                                    2 Level 5 monsters This card cannot attack your opponent directly. Once per turn: You can detach 1 Xyz Material from this card; add 1 "ZW -" monster from your Deck to your hand. You can target 1 "Utopia" monster you control; equip this monster on the field to that target. It gains 3000 ATK. During your Battle Phase, if a monster attacked this turn while equipped with this card: You can send this Equip Card to the Graveyard; the monster that was equipped with this card can make a second attack, on an opponent's monster, during this Battle Phase.



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